Dragon's Dogma 2
RE Engine · PC / offline assessment
Possible. Expect some experimenting.
- A game-specific REFramework field note exists.
- Loader compatibility depends on the game build.
- Pawn sharing and other networked features are excluded.
Assess REFramework support, then test a small change in an isolated offline save.
What you’ll need
- A licensed PC copy and a separate save backup
- Claude Code or another supported coding agent + universal-modder
- Python 3.10+ and ffmpeg (uv recommended)
- REFramework compatible with your game build
- An offline test setup with separate saves
Only if your idea needs it: fal API key for generated art (billed by fal) · Blender for 3D-to-sprite renders
Your starting prompt
COPY → PASTE → BUILDPaste this into Claude Code with universal-modder installed.
Use universal-modder to plan a small Dragon's Dogma 2 mod for my own offline single-player PC copy. Assess a small original UI option through REFramework. Confirm an offline test setup and avoid networked pawn features. First confirm my exact game build and compatible tools, back up my saves, and explain the files you would change. Ask before installing a loader or changing game files. Stop if this requires anti-cheat or DRM bypass. Do not connect to multiplayer. Give me a reversible plan and a concrete in-game verification step.Under the hood Engine details & sources
RE Engine: REFramework provides Lua hooks; the upstream note is specific to one skill rework.
Documentation-based assessment, reviewed 2026-10-04; not tested by CanYouMod. Applies only to offline single-player PC use. A documented loader is not a guarantee that your idea or current build will work.